![]() ![]() District – This creates the main district building.To create a new district, simply click on the Paths and Structures tab. If your current location is not suitable for prolonged habitation, then maybe it’s time to move. Worse, it’s also possible to experience severe droughts. Trying to build paths or houses close to these resource piles wouldn’t be possible, thus making the creation of a new district more viable. Likewise, there are cases when some resources that you need (i.e., scrap) are further away. You’ll chop down trees and gather food, but these can take a while to grow back. Chief among these is the amount of resources that are still around. So, why exactly would you need to create a new district? Well, there are a number of reasons. You could create a few builder huts to increase the range, but, much later in the game, you’ll probably just focus on new districts anyway. This is also because your villagers consider this place to be their home, and they won’t venture too far away from it. Normally, most buildings can only be constructed when within a district’s borders (i.e., inside the colored outline and connected by pathways). The light green outline actually represents that district’s borders which will, eventually, expand as you construct more buildings and create new dirt paths/roads. The first building that you actually see whenever you begin your Timberborn campaign is the district center. Timberborn guide: How to create and manage districts Here’s our guide to help you create and manage districts in Timberborn. In some cases, you’ll encounter tough challenges, too. Much later, though, your village’s population will grow. Their number will usually depend on your selected settings before you start your campaign. Each time you begin your run in Timberborn, you’ll have a band of beaver villagers.
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